Posted in Production News on Feb 27th, 2010
The player finds this remote and uses it activate a bridge inside the caves. A combination found else where in the game is used on the keypad. When activated, the bridge extends across a deep ravine.
Read Full Post »
Posted in Production News on Jan 20th, 2010
The update to Mind’s Eye of Jupiter - Episode 01 is now live on Xbox Live Indies Games. This new version includes save/load game function, addition art, content changes, better menu and game play interface. I’ve included most of the improvements that I wrote about back in June.
If you have already purchased the game, you […]
Read Full Post »
Posted in Production News on Dec 20th, 2009
Here are some extra screen shots from Mind’s Eye Jupiter Episode 02. Click the images below to view a larger version.
Alice enters a room that is the entrance to the caves. The same creature she talked to in the first episode stands at the far end of the chamber.
Alice suddenly finds herself in another portal that […]
Read Full Post »
Posted in Production News on Dec 19th, 2009
Here are some new screen shots from Mind’s Eye Jupiter episode 02. Click the images below to view a larger version.
Alice enters the caves under the Roman Temple. The image shows a switch at the end of a ledge. Once the switch is flipped, a floating bridge rises allowing the player to cross.
Alice reaches the […]
Read Full Post »
Posted in Production News on Aug 24th, 2009
Here is the first screenshot from the Mind’s Eye Jupiter 01 update. With the new change to Xbox Live Indie Games, I’ve decided to improve the game before I get to deep into producing episode 02. The image is of the inside of the Mind’s Eye Jupiter. I’ve added a device at the center of […]
Read Full Post »