Posted in Production News on Sep 1st, 2010
I made some improvements to episode 02. The updated version has now passed peer review and now on Xbox Live. This new version includes simpler interface, faster character walking and other minor improvements. The opening scene of the original version was too simple and didn’t seem to capture people’s interest. I’ve added more content to […]
Read Full Post »
Posted in Production News on Aug 14th, 2010
I have been busy modeling, texture mapping and the overall process of putting together scenes for the next episode of Mind’s Eye Jupiter. I’m almost done creating the graphics, which is the part of the production process that seems to take the longest time. Here are some of the early images of the game.
After exiting […]
Read Full Post »
Posted in Production News on Jun 30th, 2010
As I start to build the first scenes of episode 03, I wanted talk about how I plan to move forward. I’ve learned a lot since beginning this series. Episode 03 will be the final episode. Here are a few ideas to improve the next episode and update the others.
(1) Tweak the game’s interface. In […]
Read Full Post »
Posted in Production News on May 27th, 2010
Mind’s Eye Jupiter - Episode 02 has passed peer review and is now on Xbox Live Indie Games. You can find out more from the official xbox.com page. I hope you enjoy the latest episode.
Read Full Post »
Posted in Production News on May 17th, 2010
I now have an update to Mind’s Eye of Jupiter - Episode 01 as well as the Episode 02 in peer review. I pulled out episode 02 from review a week ago to fix some frame rate issues. I did have to reduce some of the graphics to get the better frame rate. I think […]
Read Full Post »